AG Paintball

Civil War

Civil War

MISSION BREIFING

Civil War.. Who side are You on? 2018

The U.S. government just passed a Superhero Registration Act, seemingly designed to have super powered individuals register their powers and forcing all gifted individuals into the public eye for the first time. Conflict has erupted because not all of these gifted individuals are in support of the new requirement and will do whatever it takes to protect their rights as citizens. Captain American has assembled an army to oppose this threat and to protect all that refuse to register. While Ironman, in favor of the act, has assemble his own opposition to help the U.S. government round up all in violation. Peace is no longer an option.

Chapter 1: The Super Hero Registration Act!

First Game: 2.5 hours

Objective: Find All documents that make up the Super Hero Registration Act (100 points per document)

25 SEALED DOCUMENT (ALL LABELLED S.H.E.I.L.D).

Argonut one of S.H.I.E.L.D's Legendary air ships has been shot down. The ship was caring important documents related to the recently signed Super Hero Registration Act. The documents have been scattered across the wreckage and it is your mission to find them before the enemy does.

**Players must find all documents and bring them back to their spawn point to score. Players that are shot out while carrying the documents must drop them in the place they were shot and go to the respawn area.

Sub-Objective 1: Protect Main Base

Protect your main base from the opposing team. (300 points if you can remove the opposing teams flag from their main base and return it to your own!)

Captain America's base= Castle Ironman's Base= Octagon

Sub-Objective 2: attack and defend sub station

Protect your substation from the opposing team and help your team protect your own. 8 players from each team will start at the sub stations. Help your heros! Protect your location! Raise your teams flag and take the station. (100 points for taking the opposing teams substation and an additional 50 points for teams holding the station at the end of game one)

Ironman's substation= Airship

Captain America's Substation= Communication tower in Infected Empire Field.

Sub-Objective 3: Eliminate Hydra Agents

Hydra spys have infiltrated each team. Find and eliminate the Hydra agents before they get you or your general. Spys will whisper "hail hydra" to eliminate the player. Once you have determined a player is actually a hydra spy and is eliminated they will give you their hydra patch. You must bring the patch to your spawn area to score (100 points for eliminating hydra agent, per agent)

Sub-Objective 4: Protect your General

Protect you general from being shot out. Only head shots will eliminate a general

200 points for Ironman

200 points for Captain America

100 points for Hawkeye

100 points for Winter Soldier

Chapter 2: The Act of Control

Second Game: 2 hours

Objective: One team has gained control on all the documents that make up the Super Hero Registration Act. This team must deliver each package to its designated point on the field while the other team must prevent this.

**Each Package is color coated and must be placed into the corresponding barrel located around the park. Players shot out carrying their teams package must drop the package in that place and return to their respawn area. If the opposing team recovers the package they must return it to their spawn point to score. (100 points for delivered packages to barrels or spawn point)

Sub-Objective 1: Protect Main Base

Protect your main base from opposing team. (300 points if you can remove opposing teams flag from their main base and return it to your own!)

Captain America's base= Octagon Ironman's Base= Castle

Sub-Objective 2: attack and defend sub station

Protect your substation from the opposing team and help your team protect your own. 8 players from each team will start at the sub stations. Help your heros! Protect your location! Raise your teams flag and take the station. (100 points for taking the opposing teams substation and an additional 50 points for teams holding the station at the end of game one)

Ironman's substation= Airship

Captain America's Substation= Communication tower in Infected Empire Field.

Sub-Objective 3: Protect your General

Protect you general from being shot out. Only head shots will eliminate a general

200 points for Ironman

200 points for Captain America

100 points for Hawkeye

100 points for Winter Soldier

Chapter 3: The End of Heros

Final Game: 20 minutes

One final battle in frequency and Urban Village. The Team with the least points will start in Frequency and the team with the most points will start in Urban Village.

General Rules

Player Points:

10 Points for every player shot out of the game (this will be tracked at respawn)

** players caught cheating will cost their team (-100 points) don’t cheat...it's not cool.

Respawn:

One location for each team behind the main base. At the start of each game respawn will be instant. Player must touch respawn point.

Perks:

Several perks are located throughout the fields.

Perks include:

  1. Shields: each team will have a shield that players can use to protect themselves. If player gets
    shot out they must drop the shield where they are standing.
  2. Doctor Strange Manipulates time: find this perk and increase the respawn time of the opposing team, the time will be listed on the perk. Present this perk to the closest referee to use it.
  3. Byfrost Transport: Players can use this perk by picking it up. Players holding this perk can move throughout the park without getting shot out from the opposing team. Players must have one hand on the perk. Once the player lets go of the perk, they are back in the game and can be eliminated (use this perk wisely it can only be used once per game).
  4. Falcons Airstrike: Find this perk and eliminate players of the opposing team on a single playing field (I.e. hyperball field or D-day). Player must bring perk out of game to head referee to use.
  5. Ironman's Blasters: Find this perk and eliminate 5 players of your choice (does not have to be used all at once and players must be in eye sight. (shields do not protect players from Ironman's blasters)
  6. Mjolnir(Thor's Hammer): Mjolnir is hidden on the playing fields. Find it and use them against your opponents. Will eliminate players behind bunkers and eliminate players in a 20ft radius (referees discretion). Can be used repeatedly.
  7. Scarlett Witch's Mind Control: Control the Hulk and create havoc for your opponents. Player must bring perk out of game to head referee to use.

(Yes we will have a Hulk)!

AG Paintball

New Hampshire's oldest paintball park.
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